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| Packages that use spellcast.game | |
|---|---|
| spellcast.client | |
| spellcast.event | |
| spellcast.game | |
| spellcast.net | |
| spellcast.server | |
| spellcast.ui | |
| Classes in spellcast.game used by spellcast.client | |
|---|---|
| Game
The Game class is the model for the Spellcast game. |
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| Classes in spellcast.game used by spellcast.event | |
|---|---|
| Game
The Game class is the model for the Spellcast game. |
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| Classes in spellcast.game used by spellcast.game | |
|---|---|
| Game
The Game class is the model for the Spellcast game. |
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| GameLog
The game log contains a transcript of the spellcast game. |
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| IGame
The Spellcast Game. |
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| IPC
This interface allows the game to use inter process communication to the clients connected to the game. |
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| IPCHandle
An opaque handler for IPC specific uses. |
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| IPCRequest
An incoming IPC message. |
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| Turn
A Turn contains a number that indicates what sequence of turns this turn is as well as a type to indicate the type of the turn. |
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| TurnType
The type of turns available in spellcast. |
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| Classes in spellcast.game used by spellcast.net | |
|---|---|
| IPCHandle
An opaque handler for IPC specific uses. |
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| Classes in spellcast.game used by spellcast.server | |
|---|---|
| Game_Server
The Game Server class is the control logic for the Game. |
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| IPC
This interface allows the game to use inter process communication to the clients connected to the game. |
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| IPCHandle
An opaque handler for IPC specific uses. |
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| IPCRequest
An incoming IPC message. |
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| Classes in spellcast.game used by spellcast.ui | |
|---|---|
| Game
The Game class is the model for the Spellcast game. |
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