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| Packages that use IPCHandle | |
|---|---|
| spellcast.game | |
| spellcast.net | |
| spellcast.server | |
| Uses of IPCHandle in spellcast.game |
|---|
| Methods in spellcast.game that return IPCHandle | |
|---|---|
IPCHandle |
IPCRequest.getHandle()
Get the value of handle. |
| Methods in spellcast.game with parameters of type IPCHandle | |
|---|---|
void |
IPC.connect(IPCHandle handle,
Id client)
Connect the handle with the specified Id. |
void |
IPC.disconnect(IPCHandle handle)
Disconnect the client. |
void |
IPCRequest.setHandle(IPCHandle v)
Set the value of handle. |
| Constructors in spellcast.game with parameters of type IPCHandle | |
|---|---|
IPCRequest(IPCHandle handle,
Id id,
GameEvent event)
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| Uses of IPCHandle in spellcast.net |
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| Classes in spellcast.net that implement IPCHandle | |
|---|---|
class |
WizardSocket
A Wizard Socket encapsulates the network communication required to send and receive game events. |
| Uses of IPCHandle in spellcast.server |
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| Methods in spellcast.server with parameters of type IPCHandle | |
|---|---|
void |
ServerConnectionHandler.connect(IPCHandle handle,
Id client)
Connect the handle with the specified Id. |
void |
ServerConnectionHandler.disconnect(IPCHandle handle)
Disconnect the client. |
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