Package spellcast.game

Interface Summary
GameProperty Contains the property names of property change events.
IGame The Spellcast Game.
IPC This interface allows the game to use inter process communication to the clients connected to the game.
IPCHandle An opaque handler for IPC specific uses.
 

Class Summary
Arena  
Engine  
Game The Game class is the model for the Spellcast game.
Game_Server The Game Server class is the control logic for the Game.
GameContext  
GameLog The game log contains a transcript of the spellcast game.
IPCRequest An incoming IPC message.
ResolveSpells  
Turn A Turn contains a number that indicates what sequence of turns this turn is as well as a type to indicate the type of the turn.
 

Enum Summary
TurnType The type of turns available in spellcast.
 



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