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java.lang.Object spellcast.event.GameSyncEvent
public class GameSyncEvent
A Game Sync Event contains the game state for the specified client as synchronised with the server.
Constructor Summary | |
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GameSyncEvent(Game game)
Create an GameSyncEvent |
Method Summary | |
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Game |
getGame()
Get the value of game. |
void |
setGame(Game v)
Set the value of game. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public GameSyncEvent(Game game)
Method Detail |
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public Game getGame()
public void setGame(Game v)
v
- Value to assign to game.
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