|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Objectspellcast.event.GameSyncEvent
public class GameSyncEvent
A Game Sync Event contains the game state for the specified client as synchronised with the server.
| Constructor Summary | |
|---|---|
GameSyncEvent(Game game)
Create an GameSyncEvent |
|
| Method Summary | |
|---|---|
Game |
getGame()
Get the value of game. |
void |
setGame(Game v)
Set the value of game. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public GameSyncEvent(Game game)
| Method Detail |
|---|
public Game getGame()
public void setGame(Game v)
v - Value to assign to game.
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||