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5 package spellcast.ui;
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8 /***
9 * This interface contains all the UI properties that can be fired
10 * in a PropertyChangeEvent. Classes the support property change events
11 * should implement this class to obtain these values within local scope.
12 *
13 * @author Barrie Treloar
14 */
15 public interface UIProperties
16 {
17 public static final String MESSAGE_PROP = "message";
18 public static final String OK_PROP = "ok";
19 public static final String CONNECT_PROP = "connect";
20 public static final String DISCONNECT_PROP = "disconnect";
21 public static final String NEW_GAME_PROP = "new_game";
22 public static final String SHOW_CONNECTION_DIALOG_PROP = "dialog.connection";
23 public static final String SHOW_NEW_GAME_DIALOG_PROP = "dialog.new_game";
24 }
25