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1   /*
2   @See License.txt@
3    */
4   
5   package spellcast.ui;
6   
7   
8   /***
9    * This interface contains all the UI properties that can be fired 
10   * in a PropertyChangeEvent.  Classes the support property change events
11   * should implement this class to obtain these values within local scope.
12   *
13   * @author Barrie Treloar
14   */
15  public interface UIProperties 
16  {
17      public static final String MESSAGE_PROP = "message";
18      public static final String OK_PROP = "ok";
19      public static final String CONNECT_PROP = "connect";
20      public static final String DISCONNECT_PROP = "disconnect";
21      public static final String NEW_GAME_PROP = "new_game";
22      public static final String SHOW_CONNECTION_DIALOG_PROP = "dialog.connection";
23      public static final String SHOW_NEW_GAME_DIALOG_PROP = "dialog.new_game";
24  }
25