1 /* 2 @See License.txt@ 3 */ 4 5 package spellcast.game; 6 7 /*** 8 * 9 * @author Barrie Treloar 10 */ 11 public class Engine 12 { 13 public void setupTurnActive() 14 { 15 // engine.c::setup_turnactive 16 } 17 18 public void BeginGame() 19 { 20 // foreach wizard 21 // sprintf(bigbuf, "%s strides defiantly into the arena. The referee casts the formal Dispel Magic and 22 // Anti-Spell on %s....\n", self->wiz[ix]->name, pro_him(self->wiz[ix]->gender)); 23 // PrintMsg2(ix, "You advance confidently into the arena. The referee casts the formal Dispel Magic and 24 // Anti-Spell on you....\n", bigbuf); 25 // engine.c::BeginGame 26 } 27 } 28