1 /*
2 @See License.txt@
3 */
4
5 package spellcast.game;
6
7 /***
8 *
9 * @author Barrie Treloar
10 */
11 public class Engine
12 {
13 public void setupTurnActive()
14 {
15 // engine.c::setup_turnactive
16 }
17
18 public void BeginGame()
19 {
20 // foreach wizard
21 // sprintf(bigbuf, "%s strides defiantly into the arena. The referee casts the formal Dispel Magic and
22 // Anti-Spell on %s....\n", self->wiz[ix]->name, pro_him(self->wiz[ix]->gender));
23 // PrintMsg2(ix, "You advance confidently into the arena. The referee casts the formal Dispel Magic and
24 // Anti-Spell on you....\n", bigbuf);
25 // engine.c::BeginGame
26 }
27 }
28