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1   /*
2   @See License.txt@
3    */
4   
5   package spellcast.game;
6   
7   /***
8    *
9    * @author Barrie Treloar
10   */
11  public class Engine
12  {
13      public void setupTurnActive()
14      {
15          // engine.c::setup_turnactive
16      }
17  
18      public void BeginGame()
19      {
20          // foreach wizard
21          //        sprintf(bigbuf, "%s strides defiantly into the arena. The referee casts the formal Dispel Magic and
22          // Anti-Spell on %s....\n", self->wiz[ix]->name, pro_him(self->wiz[ix]->gender));
23          //        PrintMsg2(ix, "You advance confidently into the arena. The referee casts the formal Dispel Magic and
24          // Anti-Spell on you....\n", bigbuf);
25          // engine.c::BeginGame
26      }
27  }
28