1
2
3
4
5 package spellcast.damage;
6
7
8 /***
9 * Damage is the main way to kill a Being.
10 * Damage comes in a variety of flavours which may be resisted.
11 *
12 * @author Barrie Treloar
13 */
14 public class Damage {
15
16 public Damage(DamageType type_, int value_) {
17 setType(type_);
18 setValue(value_);
19 }
20
21 private DamageType type;
22 public DamageType getType() { return type; }
23 public void setType(DamageType type_) { type = type_; }
24
25 private int value;
26 public int getValue() { return value; }
27 public void setValue(int value_) { value = value_; }
28 }