spellcast.client
Class cenginei

java.lang.Object
  extended by spellcast.client.cenginei
Direct Known Subclasses:
cengine

public abstract class cenginei
extends java.lang.Object


Field Summary
static int _LR_defaults_state
           
static int _LR_STATE_after_init
           
static int _LR_STATE_connected
           
static int _LR_STATE_defaults
           
static int _LR_STATE_not_connected
           
static int connect_event
           
static int disconnect_event
           
static int game_sync_event
           
static int game_update_event
           
static int io_error_event
           
static int message_event
           
static int ok_event
           
static int stop_event
           
static int terminate_event
           
static int the_exception_event
           
static int the_next_event
           
static int unknown_event
           
 
Constructor Summary
cenginei()
           
 
Method Summary
abstract  void add_connection()
           
abstract  void connect_this_client()
           
abstract  void display_message()
           
 int execute()
           
abstract  void get_external_event()
           
abstract  void handle_io_error()
           
abstract  void handle_unknown_event()
           
abstract  void initialise_the_program()
           
 void raise_exception(int event)
           
abstract  void remove_connection()
           
abstract  void sync_game()
           
abstract  void update_game()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

the_next_event

public static int the_next_event

the_exception_event

public static int the_exception_event

_LR_STATE_after_init

public static int _LR_STATE_after_init

_LR_STATE_not_connected

public static int _LR_STATE_not_connected

_LR_STATE_connected

public static int _LR_STATE_connected

_LR_STATE_defaults

public static int _LR_STATE_defaults

_LR_defaults_state

public static int _LR_defaults_state

connect_event

public static int connect_event

disconnect_event

public static int disconnect_event

game_sync_event

public static int game_sync_event

game_update_event

public static int game_update_event

io_error_event

public static int io_error_event

message_event

public static int message_event

ok_event

public static int ok_event

stop_event

public static int stop_event

unknown_event

public static int unknown_event

terminate_event

public static int terminate_event
Constructor Detail

cenginei

public cenginei()
Method Detail

initialise_the_program

public abstract void initialise_the_program()

get_external_event

public abstract void get_external_event()

add_connection

public abstract void add_connection()

connect_this_client

public abstract void connect_this_client()

display_message

public abstract void display_message()

handle_io_error

public abstract void handle_io_error()

handle_unknown_event

public abstract void handle_unknown_event()

remove_connection

public abstract void remove_connection()

sync_game

public abstract void sync_game()

update_game

public abstract void update_game()

execute

public int execute()

raise_exception

public void raise_exception(int event)


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